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Super Mario Galaxy: War of the Cosmos is a new installment in the Super Mario Galaxy series, made for the Nintendo Comet by Comet Gaming, Inc. It is the third Super Mario Galaxy game, succeeding Super Mario Galaxy 2. It is very similar to the original Super Mario Galaxy, in both gameplay and story, but there are new elements included in the game, such as new characters and new galaxies.
Bowser is bound in an eternal prison by Rosalina after his last attempt to take over the universe. A spell has been cast on him so he cannot leave as long as he remains chained to the ground in a chamber on an uninhabited planet. The Koopalings take advantage of this and wreck the castle, and Bowser Jr. seems to be the only one determined to find their father. So, he sets out to find traces of magic that could lead to his father's location. Sure enough, he finds Bowser and frees him. With this, the spell is over. Before they leave, Bowser states that there must be a form of magic on the planet that will sustain the magic that keeps him there. They search and find it, being a magical wand known as the Star Rod. It contains unbelievable power. Due to his loyalty, Bowser duplicates the Star Rod and gives the copy to Bowser Jr. They leave the planet, but are struck down by Rosalina, who has discovered the magic is over. She expects that Bowser has the Star Rod and prepares for a battle, but does not realize that Jr. has one as well. A fierce battle ensues. Bowser and Bowser Jr. easily win, blasting the Observatory and Rosalina off into oblivion. However, there are casualties for the Koopas as well, as Bowser Jr.'s Star Rod is blasted into pieces, which scatter over the universe before Bowser can reassemble them. Rosalina manages to reclaim the Observatory in her freefall, but because of Bowser's dark magic, it does not function and plummets to the ground, which happens to be only five miles away from Peach's castle, according to the position of the stars. Rosalina runs there, hoping to get assistance, but finds out too late that Bowser has attacked Peach's castle, leaving the area burnt and destroyed. The castle is barely standing. What's worse is that Peach has been kidnapped, once again. The Mario Bros. and Rosalina head to see if they can fix up the observatory. Luckily, the Lumas manage to do it before they even arrive, picking them up on the way. They park it where they are, which is a crater close to the castle. Harnessing the remaining star power, they are able to rise into space just enough to reach a galaxy. Mario, Luigi, and Rosalina head into space to collect Power Stars and stop Bowser once again.
Meanwhile, with the new power Bowser has, he sends out his armies to all the nooks and crannies of the universe to collect the pieces of the Star Rod that belonged to Bowser Jr. They use the Star Staff to transform some of their minions into cosmic versions of themselves, and unleash them into the universe. Bowser declares that he is "invanquishable" with this new power. In one galaxy, Mario manages to find a part of the Star Staff. Rosalina explains that this will be very beneficiary to defeating Bowser. But suddenly, it has been detected that Bowser Jr.'s fleet is in the area. Mario defeats him, but Bowser Jr. is rescued by Bowser, who destroys the galaxy with his Star Staff. Luckily, Mario manages to escape just in time. Later, Bowser himself attacks the Comet Observatory, and Mario must battle Bowser with the Star Staff. This is a very difficult fight, but Mario prevails in the end. Bowser flees. This continues until Mario finds the sixth and final piece of the Star Staff. When Bowser hears of this, he is furious and storms toward Mario. He swallows up the Comet Observatory to create his domain with it. Mario challenges Bowser and a fight ensues.
Gameplay[]
According to the presentation at the Fantendo 7th Anniversary Showcase, it will feature Mario, Luigi, and Rosalina as the main playable characters. The game will also feature a new twist not seen in the 3D Mario games for many years, being that galaxies now are much larger and contain up to fifteen stars each, being far less linear than before. There are a total of thirty of these larger galaxies, as well as several boss courses and other hidden stars, bringing the total to 484 stars. The Comet Observatory will return, as will the six domes. The first three domes contain only four galaxies and a one-star boss course, and the final three contain six galaxies and a boss course. The game will be heavily based on Super Mario 64. A new power-up known as the Star Rod will be present in the storyline and can be used while fighting Bowser. Yoshi will also not be returning as a playable character, but he will be in some galaxies as an NPC. The standard life meter from the series returns, having three wedges. Star Bits and coins can be collectable as well, and the Co-Star Luma returns. The game does not have support for multiplayer besides it. It can be played on the Wii U Gamepad, with a Wii Remote and Nunchuk, or with the Wii U Pro Controller. Its controls for the Nintendo Comet have not been showcased yet, as the console is still in development.
Demo gameplay at F7AS[]
At the showcase, a demo showing three playable galaxies was open to be played. The first galaxy was a large mansion similar to Big Boo's Haunt, featuring three large floors as well as several surrounding areas such as a graveyard. The second was a galaxy featuring Bowser's fleet, where he was fought at the end. It had basis on ice, featuring frozen airships, blizzards, and several Ice Bros. This was confirmed by Comet Gaming, Inc. to be the boss course of the Fountain, and its name is Bowser's Icy Airship Attack. The final galaxy was a galaxy featuring moving flipswitches, many Octoombas, and raining meteors, which also contained a Yoshi Egg. It is not possible to open it in the demo, however. The demo was available in the Nintendo eShop after April 25, 2014, for five dollars.
All playable characters are unlocked from the start. The player can switch by talking to the character at their location in the observatory. Luigi is near the garage, Rosalina is to the right of the terrace, and Mario is near the Launch Star to the Planet of Trials.
Cosmic Mario is faced when a Cosmic Comet is in orbit around a galaxy and the player is playing as Mario, forcing a race to the Power Star. His difficulty level is medium.
Cosmic Luigi is faced when a Cosmic Comet is in orbit around a galaxy and the player is playing as Luigi, forcing a race to the Power Star. His difficulty level is high.
Cosmic Rosalina is faced when a Cosmic Comet is in orbit around a galaxy and the player is playing as Rosalina, forcing a race to the Power Star. Her difficulty level is low.
Penmen are new enemies. They hop around levels, and when they see Mario, they leap in the air and attempt to stab him. If he does a spin near them, he can pick them up and use them to erase obstacles.
Popchips are enemies based off of candy. In certain galaxies, meteors made of rock candy can be seen. When they strike the ground, three Popchips come out. They attack by hopping around the course and sticking to the player while the others attack.
A new type of enemies have been introduced. These are able to manipulate parts of levels such as gravity. Cosmic Goombas do not do much, but can dissolve surfaces they walk on temporarily.
The galaxy is the first place Bowser's army has been sent. It features several airships and small planets, and Launch Stars are heavily used throughout. A brand new boss known as Astro Piranha is fought at the end, battled in an anti-gravity chamber.
The galaxy is based heavily off of Sweet Sweet Canyon from Mario Kart 8, being a floating planet made entirely of sweets. However, here, it is much bigger and features several more features, including a boss named Poprock, who is made entirely of rock candy, as well as Pop Chips, similar enemies.
The galaxy is based on a massive waterfall, but this is only on the main planet. The base contains a large, serene pond area that keeps filling until it overflows. There are also several surrounding planets that are part of the level's gameplay.
This is a galaxy based on a clock, similar to Tick Tock Clock. The third Power Star in the level is necessary to collect, as it opens the final course of the Terrace. The level features many gears and the introduction of a new power-up, Gear Mario. The first piece of the Star Rod is found in here.
This galaxy consists of one planet only; a tower which features many dry enemies, mainly being Bone Goombas. Some other enemies also handle dangerous weapons in other parts of the galaxy, which can kill Mario. At the end, Bowser Jr. must be fought, luckily without a Star Rod. When he is defeated, a Grand Star is collected.
The galaxy is heavily based on pencils and other art/office supplies, even featuring a magic carpet made of tape. It introduces new enemies known as the Penmen, who attack by attempting to stab Mario with their points. However, Mario can take advantage of them and use them to erase obstacles. A boss known as Penking is fought.
This is the third demo course, featuring many Flipswitches and Flipswap tiles, which were not seen in the demo. It is inhabited by Octoombas and Octopi, and features many raining meteors. A boss inhabits the galaxy, known as Fliptrap.
This is the first demo course. It is based heavily on Big Boo's Haunt, featuring a main planet with a large mansion and several paths inside and around it. It also takes some basis from the Ghostly Galaxy, as the Spooky Speedster returns. King Boo must also be battled twice in the galaxy.
The boss course of the fountain. Mario must navigate a fleet of airships while overcoming lots of ice and snow. Ice Bros. are common throughout the galaxy. Mario must also use an Ice Flower in the level to cross a large airship full of water. At the end, Mario must fight Bowser (with the Star Rod) across nine airships. After defeat, he turns over a Grand Star.
This is a remake of Bob-omb Battlefield, featuring virtually the same missions from Super Mario 64, but with new planets added, with a secret trial section in the level as well. King Bob-omb is fought once again, as well as under a Daredevil and Speedy Comet.
This level consists of one large planet, made up of a large tank filled with water. Bowser Jr. is fought at the end, inside a submarine at the very bottom of the tank. Upon defeat, he relinquishes the third Grand Star, and access to the bedroom.
They can be found in every galaxy. Mario's total amount of Star Bits is recorded throughout the game. They can be used to temporarily stun enemies and feed Hungry Lumas.
They can be found in every galaxy. Mario's total amount of coins is recorded throughout the game. Mario gains one wedge of his life meter when collecting a coin.
A Purple Comet can be found in every galaxy, bringing a mission where Mario must collect a total of 100 Purple Coins, although some galaxies have more, some even having up to 150.
Life Mushrooms add an additional section on Mario's health meter, bringing his max health up to six. The extra section disappears when three or less wedges remain.
Green Shells are in galaxies either alone or on a Koopa Troopa. When Mario carries one, he has increased speed in water. He can also kill enemies with them.
Red Shells are in galaxies either alone or on a Koopa Troopa. When Mario carries one, he has increased speed in water, even more so than with a Green Shell. He can also kill enemies with them.
Green Shells are in galaxies either alone or on a Koopa Troopa. When Mario carries one, he has maximum speed in water. He can also kill enemies with them. They are very rare.
Mario must defeat enemies in a set time limit. Most of these are on one planet, although sometimes Mario must traverse a galaxy to complete these missions.
The Fire Flower allows Mario to shoot fireballs for fifteen seconds, which can kill enemies, light torches, and other useful functions that help Mario throughout the game.
The Ice Flower transforms Mario into pure ice, making him able to freeze water and fire so he can cross them easily. An ability added from its last appearance is shooting iceballs. It lasts for fifteen seconds.
Mario is able to bounce to high places, two times higher than possible with a triple jump. The form is not timed, but Mario loses it if he is hit or touches water.
Mario is able to dig into dirt to tunnel into secret areas and such. The form is not timed, but Mario loses it if he is hit by an enemy or if he touches water.
Mario becomes a Boo. With a spin, he can become transparent shortly, enabling him to go through specially marked walls. The form is not timed but can end with damage or water.
Mario becomes a bee. If he holds the jump button, he can fly for a short time, until his fly meter runs out. It can be refilled with a coin. The form is not timed but can end with damage or water.
A Super Gear makes Mario transform into a gear, where he can roll between other gears to easily scale high towes of gears. The form is not timed but can end with damage or water.