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<p style="text-align:center;">{{Construction}}{{Skin|Monobook}}</p>
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<p style="text-align:center;">This is the bestiary for all 201 enemies in [[Paper Mario: Countdown to Chaos]].</p>
 
==Tattle Log==
 
<p style="text-align:center;">Enemy names in '''Bold Text''' are main story bosses fought at the end of each chapter. Mini bosses are defined by ''italics'' while optional bosses are labelled in '''''both bold and italic text'''''.</p>
 
===Notes on enemies:===
 
*Any fire-based enemy will regain HP when hit by a fire type move, but will take double damage from ice-based attacks, like [[Sgt. Sniegs]]' Snow Surge. Similarly, any ice-based enemy will heal when hit by ice-based attacks and will take double damage from fire. Electric-based enemies will heal HP when hit by lightning, such as with the item Thunder Bolt, for example Ruff Puffs. Such enemies can also damage Mario and his partner when they are electrified as well.
 
*HP-draining or stealing attacks from enemies like Fuzzies and Bandits will fail if the target is electrified.
 
*Fire-based, explosion-based or lightning-based attacks will automatically detonate any enemies of the Bob-Omb species.
 
 
<p style="text-align:center;">The descriptions used are the ones said by [[Goombeverly]] when using her tattle ability.</p>
 
 
{| class=sortable style="text-align: center; font-family:Tahoma; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="2" cellspacing="2"; style="border-collapse:collapse;background-color:azure;color:black;font-family:Arial"
 
|-style="border-collapse:collapse;background-color:steelblue;color:black;font-family:Arial"
 
! style="width:3%;"|#
 
! style="width:15%;"|Image
 
! style="width:17%;"|Name
 
! style="width:4%;"|HP
 
! style="width:4%;"|ATK
 
! style="width:4%;"|DEF
 
! style="width:14%;"|Location
 
! style="width:39%;"|Tattle
 
|-style="border-collapse:collapse;background-color:azure;color:black;font-family:Arial"
 
| style="text-align:center;"|1
 
![[File:goombactc.png|100px]]
 
| style="text-align:center;"|Goomba
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Central Plains
 
| style="text-align:center;"|Hey, that's a Goomba. These Goombas are wild and do not affiliate with anyone, but they're not very tough. Goombas used to be the best Alliance of the Toads, until Bowser came along and they betrayed them. Fortunately, we have nice Goombas that have learned to behave (Such as me~) and we'll be able to help you.
 
|-
 
| style="text-align:center;"|2
 
![[File:paragoombactc.png|100px]]
 
| style="text-align:center;"|Paragoomba
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Central Plains
 
| style="text-align:center;"|That's a Paragoomba, Mario. These winged brutes can dodge your hammer attacks, but their wings are fragile, and break off easily. These ones have evolved to grow their wings back faster, so take them out before thay can grow them back. Oh, I'd love to have wings~
 
|-
 
| style="text-align:center;"|3
 
![[File:spikygoombactc.png|100px]]
 
| style="text-align:center;"|Spiky Goomba
 
| style="text-align:center;"|2
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Central Plains
 
| style="text-align:center;"|That's a Spiky Goomba: Goombas who wear spiked hats to repel jump attacks, how crafty. Use your hammer to take them out or else you'll get damaged. Sometimes, if there's a large tremor or earthquake, the hats can fall off and they'll continue as a normal Goomba~
 
|-
 
| style="text-align:center;"|4
 
![[File:hgoombactc.png|100px]]
 
| style="text-align:center;"|Hyper Goomba
 
| style="text-align:center;"|8
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Crescent Shade Trail
 
| style="text-align:center;"|Mario, this is a Hyper Goomba, and it's like any other Goomba except for that icky green color, and the fact that it can charge. Hear out for that VAH-SHOOOOWWW and take it out since its attack'll be 8 for the next turn. If you can't take it out, then I suggest you run. VERY FAST.
 
|-
 
| style="text-align:center;"|5
 
![[File:hparagoombactc.png|100px]]
 
| style="text-align:center;"|Hyper Paragoomba
 
| style="text-align:center;"|8
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Crescent Shade Trail
 
| style="text-align:center;"|So that's a Hyper Paragoomba, yeah? It's like a Hyper Goomba but with wings. Take it out fast and it won't be able to charge up and attack you with a beastly amount of damage. Otherwise it's just a normal Hyper Goomba but with wings... perhaps I could steal myself a pair?
 
|-
 
| style="text-align:center;"|6
 
![[File:hspikygoombactc.png|100px]]
 
| style="text-align:center;"|Hyper Spiky Goomba
 
| style="text-align:center;"|8
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Crescent Shade Trail
 
| style="text-align:center;"|Meet the Hyper Spiky Goomba, a Hyper Goomba with a practical, but very confused fashion sense. It'll charge up like other Hyper enemies, and it'll attack with 9 damage. THAT'S TERRIFYING (if you ask me, ahem. Not saying you're not brave or anything, heehee.) so take it out fast!
 
|-
 
| style="text-align:center;"|7
 
![[File:gloombactc.png|100px]]
 
| style="text-align:center;"|Gloomba
 
| style="text-align:center;"|7
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Moonview Sewers
 
| style="text-align:center;"|These Gloombas are Goombas toughened up by their dank and dark habitat. The darkness has caused their skin to turn a sickly blue... GROSS! They've got some power, I'll give them that, but otherwise they're just Goombas... but blue. And that color was so last month. Show it now mercy!
 
|-
 
| style="text-align:center;"|8
 
![[File:paragloombactc.png|100px]]
 
| style="text-align:center;"|Paragloomba
 
| style="text-align:center;"|7
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Moonview Sewers
 
| style="text-align:center;"|Ah, the Paragloomba. Just Gloombas with wings, really. Living in the dark hasn't done wonders for its skin color... ick. Those wings are probably all moldy and gooey, too. YUCK, I'll pass on those. Anyways, take it out like you would a normal Paragoomba. It ain't so tough. Have at it!
 
|-
 
| style="text-align:center;"|9
 
![[File:sgloombactc.png|100px]]
 
| style="text-align:center;"|Spiky Gloomba
 
| style="text-align:center;"|7
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Moonview Sewers
 
| style="text-align:center;"|These Spiky Gloombas spend their days crawling in the dark, which doesn't fare too well for these already sickly guys. You could say, they're a little blue? Haha, I'm sorry, I'll let myself out. Anyways, just stay away from its spike and you'll be A-Okay!
 
|-
 
| style="text-align:center;"|10
 
![[File:grittygoombactc.png|100px]]
 
| style="text-align:center;"|Gritty Goomba
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Parchedment Sands
 
| style="text-align:center;"|That is a Gritty Goomba, which is quite used to living in the sands of Parchedment. Watch out for its spike, and its sandy attack which will cause your attacks to miss! However, it's not so tough, so put it out of its misery... those bandages do not go with those boots!
 
|-
 
| style="text-align:center;"|11
 
![[File:tanoombactc.png|100px]]
 
| style="text-align:center;"|Tanoomba
 
| style="text-align:center;"|9
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Moonview Pit of 100 Trials
 
| style="text-align:center;"|That is a Tanoomba. A cross between a Goomba and a Tanooki, these things are masters of shapeshifting and can shapeshift into you and us, your partners, using any attacks that we may have! Of course, it's nowhere near as good as the real thing, but it can use your attacks, so take it out as soon as possible!
 
|-
 
| style="text-align:center;"|12
 
![[File:bloombactc.png|100px]]
 
| style="text-align:center;"|Bloomba
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Crescent Shade Trail
 
| style="text-align:center;"|And here we have a Bloomba. These flowery Goombas look quite sweet, but that's what they need to draw you in and attack you with those thorns, and add your health to theirs! Make sure you trample all over these deceptive little things...
 
|-
 
| style="text-align:center;"|13
 
![[File:gbloombactc.png|100px]]
 
| style="text-align:center;"|Gritty Bloomba
 
| style="text-align:center;"|4
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Whirled West Canyon
 
| style="text-align:center;"|Say hello to the Gritty Bloomba, a type of flowery Goomba that lives in dry environments; it's very spiky and I don't recommend jumping on it. It's definitely pretty, but watch out or it'll take your health and add to its own! Fire attacks should cause it to crumble.
 
|-
 
| style="text-align:center;"|14
 
![[File:koopatrootpaPMCTC.png|100px]]
 
| style="text-align:center;"|Koopa Troopa
 
| style="text-align:center;"|4
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Bowser Badlands (South)
 
| style="text-align:center;"|You should be familiar with these guys, right Mario? One jump and they'll flip on their back, which lowers their defense. These Koopa Troopas have been eating your jump attacks since the day you've been able to do so, so show them no mercy!
 
|-
 
| style="text-align:center;"|15
 
![[File:paratroopaPMCTC.png|100px]]
 
| style="text-align:center;"|Paratroopa
 
| style="text-align:center;"|4
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Bowser Badlands (South)
 
| style="text-align:center;"|OH COME ON. Even Koopas have wings, and I don't! These things will lose their wings after one jump, and turn into normal Koopa Troopas. After this just dish out your usual three courses of pain: Jump, flip them on their backs, and attack while their guard is down.
 
|-
 
| style="text-align:center;"|16
 
![[File:ShadyKoopaPMCTC.png|100px]]
 
| style="text-align:center;"|Shady Koopa
 
| style="text-align:center;"|6
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Bowser Badlands (West)
 
| style="text-align:center;"|That's a Shady Koopa. Look at him, thinking he's so cool with those shades... Of course, he has quite a reason for thinking he's cool, since once he's flipped he can still attack us, with his attack power doubling! How tricky!
 
|-
 
| style="text-align:center;"|17
 
![[File:ShadyParatroopaPMCTC.png|100px]]
 
| style="text-align:center;"|Shady Paratroopa
 
| style="text-align:center;"|6
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Bowser Badlands (West)
 
| style="text-align:center;"|This Shady Paratroopa is a Shady Koopa with wings, as you can see. Jump on it and it'll lose those wings for a while, but don't wait too long or they'll grow back! Like its less lucky grounded cousins it can attack while on its back, dishing out double the damage, so be aware of that!
 
|-
 
| style="text-align:center;"|18
 
!
 
| style="text-align:center;"|Dark Koopa
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Bowser Badlands (East)
 
| style="text-align:center;"|With that shell, attitude and shades, that is a Dark Koopa. Like any other Koopa, except it can attack from its back, and my spinning itself ultra-fast, it can MAKE US DIZZY! So watch out for that, yeah? Otherwise, it's just like any other enemy you've faced, so you can trample this easily, right?
 
|-
 
| style="text-align:center;"|19
 
!
 
| style="text-align:center;"|Dark Paratroopa
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Bowser Badlands (East)
 
| style="text-align:center;"|This Dark Paratroopa is like any other Paratroopa. Jump on it to ground it, flip it over and treat it like any other Koopa. However, these Dark ones can attack on their backs, not to mention that they can do a Dizzy Spin, which'll confuse you and me! Take it out as soon as possible!
 
|-
 
| style="text-align:center;"|'''''20'''''
 
!
 
| style="text-align:center;"|'''''Tanooka'''''
 
| style="text-align:center;"|30
 
| style="text-align:center;"|8
 
| style="text-align:center;"|5
 
| style="text-align:center;"|Village of the Red Leaves
 
| style="text-align:center;"|This is a Tanooka, a cross between a Koopa Troopa and a Tanooki! They're incredibly tough in both attack and defense, and they can shapeshift as well, so be careful! Don't use jump attacks because it will retreat into its shell, making it impervious to all damage as well as allowing it to use its Tail Shell attack which'll hurt quite a bit!
 
|-
 
| style="text-align:center;"|21
 
!
 
| style="text-align:center;"|Koopatrol
 
| style="text-align:center;"|6
 
| style="text-align:center;"|4
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Bowser Badlands (North)
 
| style="text-align:center;"|This is a Koopatrol, a very high ranking member of Bowser's army and a very prestigious title for any Koopa soldier. That armor and those spikes mean that you can't jump and that it's pretty tough to defeat. Watch out for its charging attack; that spike is NOT something to underestimate.
 
|-
 
| style="text-align:center;"|22
 
!
 
| style="text-align:center;"|Dark Koopatrol
 
| style="text-align:center;"|24
 
| style="text-align:center;"|6
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Bowser's Castle
 
| style="text-align:center;"|These are Dark Koopatrols, a step up from the usual bunch, they're very tough to defeat with tough armor and very strong attacks! Watch out, these guys mean business and they're not gonna back down. Soldiers trained to the highest discipline... that's quite admirable actually.
 
|-
 
| style="text-align:center;"|23
 
!
 
| style="text-align:center;"|Buzzy Beetle
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Mt. Cleverest Trail (Base)
 
| style="text-align:center;"|This is a Buzzy Beetle. It's impervious to fire attacks and its defense is pretty high. Of course it needs some super-strong shield to protect that adorable little demeanor, heehee! Just jump on it and it'll flip over onto its back, and that's your chance to attack! Don't hesitate and give it all you got!
 
|-
 
| style="text-align:center;"|24
 
!
 
| style="text-align:center;"|Parabuzzy
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Mt. Cleverest Trail (Cliff)
 
| style="text-align:center;"|That... is a Parabuzzy: Cute, winged and not to be messed with, much like me if I had wings, heehee. Joking aside, the wings, like with most winged enemies will fall off after a jump, and they'll be flipped over, which leaves their weak spot out in the open! Don't wait for it to get back on its toes, just jump, jump and jump!
 
|-
 
| style="text-align:center;"|25
 
!
 
| style="text-align:center;"|Spike Top
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Mt. Cleverest Trail (Cave)
 
| style="text-align:center;"|That is a Spike Top, a Buzzy Beetle with a spike on its head. As always with Spiked enemies, unless you got the badges, attacks or stupidity to jump on it, I suggest that you try other measures. It's resistant to fire, so it's quite tough to beat, especially with that large defense. Try to flip it over though; that way its weak-spot is revealed wide open for attack!
 
|-
 
| style="text-align:center;"|26
 
!
 
| style="text-align:center;"|Spiky Parabuzzy
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Mt. Cleverest Trail (Summit)
 
| style="text-align:center;"|This is a Spiky Parabuzzy. Besides being cute beyond words, it's also a pain beyond words to get rid of. High defenses, a spike, wings and resistance to fire & explosions makes this thing a flying fortress! I suggest that items and special moves should be used to get rid of these annoying little rascals.
 
|-
 
| style="text-align:center;"|27
 
!
 
| style="text-align:center;"|Boulder Buzzy
 
| style="text-align:center;"|15
 
| style="text-align:center;"|7
 
| style="text-align:center;"|9
 
| style="text-align:center;"|Rumble Volcano
 
| style="text-align:center;"|That is a Boulder Buzzy, a large, prehistoric Buzzy with a boulder (duh) for its shell. Its defenses are hard to pass by and it's resistant to most projectiles and attacks. Fire, ice and thunder will get you no-where! not to mention its steamrolling attack will cause us some damage, yeowch! It's quite a pain to get rid of, and you can't flip it on its back either. May I suggest that you use moves that can crumple it? That should take care of its defense!
 
|-
 
| style="text-align:center;"|28
 
!
 
| style="text-align:center;"|Chain Chomp
 
| style="text-align:center;"|7
 
| style="text-align:center;"|6
 
| style="text-align:center;"|5
 
| style="text-align:center;"|Bowser Badlands (North)
 
| style="text-align:center;"|This is a Chain Chomp, they're highly dangerous mutts with insanely sharp teeth and steel armor that makes them formidable opponents. Apart from the tear-you-apart-to-shreds thing, they're soooooooooooo adorable and I totally would want one!
 
|-
 
| style="text-align:center;"|29
 
!
 
| style="text-align:center;"|Gold Chomp
 
| style="text-align:center;"|8
 
| style="text-align:center;"|9
 
| style="text-align:center;"|6
 
| style="text-align:center;"|Bowser's Castle
 
| style="text-align:center;"|Aiyee! That's a Gold Chomp, a very rare Chomp that's made out of solid gold! Besides being highly valuable, these are much more hostile than regular chomps and have the potential to attack twice in the same turn! They're incredibly tough, so take them out fast! Some say that if you beat one in a battle, you'll gain quite a lot of coinage!
 
|-
 
| style="text-align:center;"|'''''30'''''
 
!
 
| style="text-align:center;"|'''''Chain Champ'''''
 
| style="text-align:center;"|36
 
| style="text-align:center;"|16
 
| style="text-align:center;"|7
 
| style="text-align:center;"|Champs de Chomps
 
| style="text-align:center;"|That's a Chain Champ, a huge, regal Chomp. While they're usually very docile, this one seems to be in a rampage, so be careful when attacking! It's got a lot of defense, so try and crumple it down, and its attack is insanely strong, It's slow though, so it only attacks once every other turn! Perhaps Dr. Booston's Shroud attack can help you dodge those ferocious teeth!
 
|-
 
| style="text-align:center;"|31
 
!
 
| style="text-align:center;"|Fire Chomp
 
| style="text-align:center;"|14
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Steamboat Skies
 
| style="text-align:center;"|That is a Fire Chomp! It's a malicious looking thing that spits fire, so beware for burns. Unlike normal Chomps they have no defense to speak of, so attack them good and they'll be gone in no time!
 
|-
 
| style="text-align:center;"|32
 
!
 
| style="text-align:center;"|Dull Bones
 
| style="text-align:center;"|3
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Parchedment Sands
 
| style="text-align:center;"|That is a Dull Bones, a skeletal Koopa Troopa. These things kinda freak me out... I'd like to stay away from them as much as possible. They throw bones to attack and can even build reinforcements! Take them out with moves that hit multiple enemies!
 
|-
 
| style="text-align:center;"|33
 
!
 
| style="text-align:center;"|Dry Bones
 
| style="text-align:center;"|7
 
| style="text-align:center;"|5
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Bowser Badlands (North)
 
| style="text-align:center;"|This is a Dry Bones, a revived skeleton of a deceased Koopa Troopa. Once its HP goes to 0, it may get back up again. While not throwing bones to attack, they'll build more Dry Bones to help. I don't like the looks of these guys, they're pretty scary.
 
|-
 
| style="text-align:center;"|34
 
!
 
| style="text-align:center;"|Dark Bones
 
| style="text-align:center;"|20
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Bowser Badlands (North)
 
| style="text-align:center;"|This is a Dark Bones, the most dangerous of all the Dry Bones family. Some say that Dark Bones are reanimated from only the most malevolent of Koopas... The can build more Dry Bones and attack by tossing many bones outward. They'll also revive after a few turns if they get defeated, so take them out quickly along with everyone else!
 
|-
 
| style="text-align:center;"|35
 
!
 
| style="text-align:center;"|Spiny
 
| style="text-align:center;"|3
 
| style="text-align:center;"|3
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Cloudy Path
 
| style="text-align:center;"|This is a Spiny, born from Spiny Eggs which Lakitu throw. They have tough defenses and a pretty strong attack. Their spikes prevent you from jumping onto them. If they're curled up in a ball then their defense doubles, so beware! ...They're kinda cute though, despite the spikes.
 
|-
 
| style="text-align:center;"|36
 
!
 
| style="text-align:center;"|Gold Spiny
 
| style="text-align:center;"|6
 
| style="text-align:center;"|6
 
| style="text-align:center;"|4
 
| style="text-align:center;"|
 
| style="text-align:center;"|That's a Gold Spiny, thrown by Thunder Lakitus. They're more formidable than normal Spinies and they also have a lightning ball attack that'll shock you! Be careful when attacking and defending! It'll also sometimes electrify itself so you can't directly attack it without getting hurt!
 
|-
 
| style="text-align:center;"|37
 
!
 
| style="text-align:center;"|Clockwork Spiny
 
| style="text-align:center;"|4
 
| style="text-align:center;"|6
 
| style="text-align:center;"|6
 
| style="text-align:center;"|Steamboat Skies
 
| style="text-align:center;"|That's a Clockwork Spiny. It's a mechanical spiny that is made by Lakitu Engineers. They don't have a very high HP, but make up for it in power and defense. They're also quite explosive, so beware with your fire and explosive attacks! Other than that, they can also curl up in a ball, which'll double their attack AND defense! Take them out with items quick when they do that!
 
|-
 
| style="text-align:center;"|38
 
!
 
| style="text-align:center;"|Lakitu
 
| style="text-align:center;"|6
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Cloudy Path
 
| style="text-align:center;"|That's a Lakitu, it rides on a cloud and attacks by throwing Spiny eggs. If it's holding a Spiny Egg over its head, DON'T jump on it! The Spiny eggs it throws hatch into Spinies when they touch the ground, so take it out real fast before anyone else or it'll spawn more Spinies for us to fight! ...Where do you think it keeps all those Spiny Eggs?
 
|-
 
| style="text-align:center;"|39
 
!
 
| style="text-align:center;"|Thunder Lakitu
 
| style="text-align:center;"|12
 
| style="text-align:center;"|6
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|That is a Thunder Lakitu. They ride on thunder clouds and attack with Gold Spinies. Like any other Lakitu, they take the seemingly unlimited supply Golden Spiny eggs out from nowhere which will hatch when they touch the floor. This subspecies can electrify themselves for protection as well as use a thunder attack! Take them out before they literally rain on our parade!
 
|-
 
| style="text-align:center;"|40
 
!
 
| style="text-align:center;"|Lakitu Engineer
 
| style="text-align:center;"|15
 
| style="text-align:center;"|6
 
| style="text-align:center;"|2
 
| style="text-align:center;"|
 
| style="text-align:center;"|That is a Lakitu Engineer. It's a crafty and intelligent Lakitu that attacks by throwing Clockwork Spiny Eggs that they crafted themselves, which is pretty cool if you ask me! I'd like to learn some engineering sometime... anyway, I digress, these things are TOUGH. They've got a bit of armor that gives them defense and they can attack with Thunder as well. Be careful!
 
|-
 
| style="text-align:center;"|41
 
!
 
| style="text-align:center;"|Hammer Bro
 
| style="text-align:center;"|7
 
| style="text-align:center;"|4
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Bowser Badlands (North)
 
| style="text-align:center;"|This is a Hammer Bro. He throws hammers. Duh. Anyways, they're very tough to beat and if they're low on HP they'll throw a barrage of hammers to try and get us down first, so be careful! It's always been a mystery on how they get their hammers. Video games like this one contain very little logic... whoops, I broke the 4th wall, I'll shut up now, heehee.
 
|-
 
| style="text-align:center;"|42
 
!
 
| style="text-align:center;"|Boomerang Bro
 
| style="text-align:center;"|7
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Bowser Badlands (North)
 
| style="text-align:center;"|This is a Boomerang Bro. Gee, I'll give you 3 guesses on what this guy throws! They attack twice, once on the way forward and on the way back! Like Hammer Bros, they'll throw barrages of their weapons if they're in danger. While not being tough fighters, Boomerang Bros. manage their own airline system. It's actually quite nice; the return flights are the best.
 
|-
 
| style="text-align:center;"|43
 
!
 
| style="text-align:center;"|Fire Bro
 
| style="text-align:center;"|7
 
| style="text-align:center;"|3
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Bowser Badlands (North)
 
| style="text-align:center;"|This is a Fire Bro.He throws fireballs. Real creative. You might get burned if you get hit by their attacks, so be careful, k? They'll barrage fireballs if their HP gets low, like all of the Bros. family. You've known them since your third adventure in Super Mario Bros. 3, so continue to give your 3 dishes of pain towards them!
 
|-
 
| style="text-align:center;"|44
 
!
 
| style="text-align:center;"|Ice Bro
 
| style="text-align:center;"|7
 
| style="text-align:center;"|3
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Frost Hill
 
| style="text-align:center;"|A relative of the Fire Bro, the Ice bro prefers to take the chill route and throw ice balls. You might get frozen if you're not careful, so don't let your guard down! They don't barrage their weapons like the other Bros, but they'll use a very powerful ice ball attack with an even higher chance of freezing, that hits very hard, too!
 
|-
 
| style="text-align:center;"|45
 
!
 
| style="text-align:center;"|Amazin' Flyin' Hammer Bro
 
| style="text-align:center;"|7
 
| style="text-align:center;"|6
 
| style="text-align:center;"|2
 
| style="text-align:center;"|
 
| style="text-align:center;"|The Amazing Flyin' Hammer Bro is not actually that amazing. I mean, they're airborne and their hammers do more damage and they throw more hammers as well as being more defensive, but I'm sure you can beat them. It's a bit arrogant to call yourself Amazing when there really isn't much to yah. Watch out when they rage or you'll have hammers all over!
 
|-
 
| style="text-align:center;"|46
 
!
 
| style="text-align:center;"|Magikoopa
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Bowser Badlands (West)
 
| style="text-align:center;"|This is a Magikoopa. It uses a variety of magic to attack. The standard Magikoopa is more skilled at inflicting different status towards us, so take care when guarding! Their spells are tricky, but you'll be able to best these guys. I totally admire their passion for magic though, it must take years of study to be that good!
 
|-
 
| style="text-align:center;"|47
 
!
 
| style="text-align:center;"|Red Magikoopa
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Bowser Badlands (West)
 
| style="text-align:center;"|This Magikoopa is Red, duh. It's a nice shade of red too! But I digress - this red variety specializes in attacking. it can boost its attack as well as its allies so make sure your guarding is up to scratch! It also can lower the power of our own attacks so be careful of that incredibly annoying tactic!
 
|-
 
| style="text-align:center;"|48
 
!
 
| style="text-align:center;"|Green Magikoopa
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Bowser Badlands (West)
 
| style="text-align:center;"|This is a Green Magikoopa! It's... green. Yeah. Green Magikoopas specialize in defensive tactics. They'll boost their own defenses as well as their allies. They'll also remove any of our own defense boosts if we have any and also lower our defenses to the minus levels so we'll take even more damage! That's totally cheap! Take them out quickly!
 
|-
 
| style="text-align:center;"|49
 
!
 
| style="text-align:center;"|White Magikoopa
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Bowser Badlands (West)
 
| style="text-align:center;"|White Magikoopas are the war medics of the Koopa Troop. They still pack a punch, but they specialize in healing their allies and making them invisible, which is totally annoying! I suggest you take these guys out first, because they'll totally give you a hard time. It's pretty cool to be both a cleric and front line attacker though, I kinda admire that.
 
|-
 
| style="text-align:center;"|50
 
!
 
| style="text-align:center;"|Clubba
 
| style="text-align:center;"|7
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Mt. Cleverest Trail (Cave)
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|51
 
!
 
| style="text-align:center;"|White Clubba
 
| style="text-align:center;"|10
 
| style="text-align:center;"|6
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|52
 
!
 
| style="text-align:center;"|Piranha Plant
 
| style="text-align:center;"|15
 
| style="text-align:center;"|9
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Moonview Pit of 100 Trials
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|53
 
!
 
| style="text-align:center;"|Frost Piranha
 
| style="text-align:center;"|9
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Frost Hill
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|54
 
!
 
| style="text-align:center;"|Putrid Piranha
 
| style="text-align:center;"|12
 
| style="text-align:center;"|6
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Piranhipine Islands
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''55'''''
 
!
 
| style="text-align:center;"|'''''Piranha Planet'''''
 
| style="text-align:center;"|50
 
| style="text-align:center;"|6
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Planet Garhar
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|56
 
!
 
| style="text-align:center;"|Bandit
 
| style="text-align:center;"|5
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Whirled West Canyon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|57
 
!
 
| style="text-align:center;"|Big Bandit
 
| style="text-align:center;"|4
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Whirled West Canyon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|58
 
!
 
| style="text-align:center;"|Badge Bandit
 
| style="text-align:center;"|12
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Moonview Pit of 100 Trials
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|59
 
!
 
| style="text-align:center;"|Snifit
 
| style="text-align:center;"|12
 
| style="text-align:center;"|6
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Cog Canyon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|60
 
!
 
| style="text-align:center;"|Ice Snifit
 
| style="text-align:center;"|10
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Frost Hill
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|61
 
!
 
| style="text-align:center;"|Snifaro
 
| style="text-align:center;"|14
 
| style="text-align:center;"|5
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Pit of 100 Trials
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|62
 
!
 
| style="text-align:center;"|Shy Guy
 
| style="text-align:center;"|5
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Whirled West Canyon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|63
 
!
 
| style="text-align:center;"|Fly Guy
 
| style="text-align:center;"|5
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Whirled West Canyon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|64
 
!
 
| style="text-align:center;"|Spear Guy
 
| style="text-align:center;"|10
 
| style="text-align:center;"|6
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Piranhipine Islands
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''65'''''
 
!
 
| style="text-align:center;"|'''''Shy Brigade'''''
 
| style="text-align:center;"|60
 
| style="text-align:center;"|8
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Steamboat Skies
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|66
 
!
 
| style="text-align:center;"|Grim Guy
 
| style="text-align:center;"|30
 
| style="text-align:center;"|15
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Sunsee Pit of 100 Trials
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''67'''''
 
!
 
| style="text-align:center;"|'''''Abominable Snowguy'''''
 
| style="text-align:center;"|45
 
| style="text-align:center;"|8
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Paratroopa Peaks
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|68
 
!
 
| style="text-align:center;"|Boo Guy
 
| style="text-align:center;"|12
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Moonview Pit of 100 Trials
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|69
 
!
 
| style="text-align:center;"|Boo
 
| style="text-align:center;"|7
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Crescent Shade Trail
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|70
 
!
 
| style="text-align:center;"|Dark Boo
 
| style="text-align:center;"|9
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|71
 
!
 
| style="text-align:center;"|Atomic Boo
 
| style="text-align:center;"|40
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Moonview Pit of 100 Trials
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|72
 
!
 
| style="text-align:center;"|Broozer
 
| style="text-align:center;"|9
 
| style="text-align:center;"|9
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|73
 
!
 
| style="text-align:center;"|Dark Broozer
 
| style="text-align:center;"|10
 
| style="text-align:center;"|15
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|74
 
!
 
| style="text-align:center;"|Duplighost
 
| style="text-align:center;"|15
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|75
 
!
 
| style="text-align:center;"|Eerie
 
| style="text-align:center;"|15
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Sunsee Pit of 100 Trials
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|76
 
!
 
| style="text-align:center;"|Anuboo
 
| style="text-align:center;"|6
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Parchedment Sands
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''77'''''
 
!
 
| style="text-align:center;"|'''''Mad Piano'''''
 
| style="text-align:center;"|35
 
| style="text-align:center;"|15
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Hazy Hollows
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|78
 
!
 
| style="text-align:center;"|Lava Bubble
 
| style="text-align:center;"|8
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Mt. Blanket Tunnels
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|79
 
!
 
| style="text-align:center;"|Ember
 
| style="text-align:center;"|7
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Mt. Blanket Tunnels
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|80
 
!
 
| style="text-align:center;"|Phantom Ember
 
| style="text-align:center;"|10
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|81
 
!
 
| style="text-align:center;"|Nova Ember
 
| style="text-align:center;"|18
 
| style="text-align:center;"|12
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Epoch Horizon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''82'''''
 
!
 
| style="text-align:center;"|'''''Millennium Flame'''''
 
| style="text-align:center;"|35
 
| style="text-align:center;"|8
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Mt. Cleverest (Caves)
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|83
 
!
 
| style="text-align:center;"|Fuzzy
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Moonview Clearing
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|84
 
!
 
| style="text-align:center;"|Forest Fuzzy
 
| style="text-align:center;"|6
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Crescent Shade Trail
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|85
 
!
 
| style="text-align:center;"|Flower Fuzzy
 
| style="text-align:center;"|7
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Crescent Shade Trail
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|86
 
!
 
| style="text-align:center;"|Crayzee Dayzee
 
| style="text-align:center;"|8
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Crescent Shade Trail
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|87
 
!
 
| style="text-align:center;"|Amazy Dayzee
 
| style="text-align:center;"|20
 
| style="text-align:center;"|20
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Moonview Pit of 100 Trials
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''88'''''
 
!
 
| style="text-align:center;"|'''''Beanbot 2000'''''
 
| style="text-align:center;"|50
 
| style="text-align:center;"|8
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Woohoo Hooniversity
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|89
 
!
 
| style="text-align:center;"|Beanish Soldier
 
| style="text-align:center;"|3
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Central Plains
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|90
 
!
 
| style="text-align:center;"|Pokey
 
| style="text-align:center;"|5
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Parchedment Sands
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|91
 
!
 
| style="text-align:center;"|Skellokey
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Parchedment Sands
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|92
 
!
 
| style="text-align:center;"|Poison Pokey
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|93
 
!
 
| style="text-align:center;"|Monty Mole
 
| style="text-align:center;"|2
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Central Plains
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|94
 
!
 
| style="text-align:center;"|Rocky Wrench
 
| style="text-align:center;"|10
 
| style="text-align:center;"|5
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Steamboat Skies
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|95
 
!
 
| style="text-align:center;"|Love Bubble
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|96
 
!
 
| style="text-align:center;"|Soul Bubble
 
| style="text-align:center;"|12
 
| style="text-align:center;"|6
 
| style="text-align:center;"|0
 
|
 
<p style="text-align:center;">Chronos Castle</p>
 
 
<p style="text-align:center;">Temple of Time</p>
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|97
 
!
 
| style="text-align:center;"|Spirit Bubble
 
| style="text-align:center;"|22
 
| style="text-align:center;"|9
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Epoch Horizon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|98
 
!
 
| style="text-align:center;"|Coinbag
 
| style="text-align:center;"|14
 
| style="text-align:center;"|4
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Rarely appears in any battle.
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|99
 
!
 
| style="text-align:center;"|Golden Coinbag
 
| style="text-align:center;"|14
 
| style="text-align:center;"|9
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Rarely appears in any battle in Steamboat Skies.
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''100'''''
 
!
 
| style="text-align:center;"|Roulettron
 
| style="text-align:center;"|50
 
| style="text-align:center;"|0
 
| style="text-align:center;"|777
 
| style="text-align:center;"|The Monty Carlo
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|101
 
!
 
| style="text-align:center;"|Bob-Omb
 
| style="text-align:center;"|4
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|102
 
!
 
| style="text-align:center;"|Big Bob-Omb
 
| style="text-align:center;"|8
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|103
 
!
 
| style="text-align:center;"|Bob-Ulk
 
| style="text-align:center;"|10
 
| style="text-align:center;"|4
 
| style="text-align:center;"|2
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|104
 
!
 
| style="text-align:center;"|Time Bob-Omb
 
| style="text-align:center;"|6
 
| style="text-align:center;"|8
 
| style="text-align:center;"|3
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|105
 
!
 
| style="text-align:center;"|Bill Blaster
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|2
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|106
 
!
 
| style="text-align:center;"|Bullet Bill
 
| style="text-align:center;"|2
 
| style="text-align:center;"|4
 
| style="text-align:center;"|1
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|107
 
!
 
| style="text-align:center;"|B. Bill Blaster
 
| style="text-align:center;"|10
 
| style="text-align:center;"|0
 
| style="text-align:center;"|4
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|108
 
!
 
| style="text-align:center;"|Bombshell Bill
 
| style="text-align:center;"|3
 
| style="text-align:center;"|7
 
| style="text-align:center;"|2
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|109
 
!
 
| style="text-align:center;"|C. Bill Blaster
 
| style="text-align:center;"|15
 
| style="text-align:center;"|0
 
| style="text-align:center;"|6
 
| style="text-align:center;"|Steamboat Skies
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|110
 
!
 
| style="text-align:center;"|Clockwork Bill
 
| style="text-align:center;"|5
 
| style="text-align:center;"|10
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Steamboat Skies
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|111
 
!
 
| style="text-align:center;"|Banzai Bill
 
| style="text-align:center;"|8
 
| style="text-align:center;"|16
 
| style="text-align:center;"|5
 
| style="text-align:center;"|Steamboat Skies
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''112'''''
 
!
 
| style="text-align:center;"|'''''Mammokle'''''
 
| style="text-align:center;"|50
 
| style="text-align:center;"|6
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Frost Hill
 
| style="text-align:center;"|That's a Mammokle, a creature that lived within the last Ice Age, yadda yadda yadda, you get the drill. Let's get it over with and defeat it like every other enemy. Wait. WHAT? A MAMMOKLE?! HERE?! OH. MY. GOOOOOOOOOOOOSH!!! I never knew there were Mammokles still alive here in the Snowfields! It looks mad, so I guess we have to defeat it unless we want our games to be over. Forgive me, beautiful ancient beast! I barely knew yah!
 
|-
 
| style="text-align:center;"|113
 
![[File:HeliogonPMCTC.png|100px]]
 
| style="text-align:center;"|Heliogon
 
| style="text-align:center;"|9
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
|
 
<p style="text-align:center;">Frost Hill Mt. Blanket Tunnels Heliogonopolis</p>
 
| style="text-align:center;"|This, Dear Mario is a Heliogon, and one of the very last! Please do be merciful, these little guys have had a very rough history... I don't know why they'd be so intent on attacking us. Anyways, ice attacks seem to be effective, but beware of their burning spear attacks!
 
|-
 
| style="text-align:center;"|114
 
!
 
| style="text-align:center;"|Elite Heliogon
 
| style="text-align:center;"|14
 
| style="text-align:center;"|6
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Mt. Blanket Tunnels
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|115
 
!
 
| style="text-align:center;"|Blooper
 
| style="text-align:center;"|12
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|The Grande Sea
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|116
 
!
 
| style="text-align:center;"|Trooper Blooper
 
| style="text-align:center;"|12
 
| style="text-align:center;"|6
 
| style="text-align:center;"|0
 
| style="text-align:center;"|The Grande Sea
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|117
 
!
 
| style="text-align:center;"|Electro Blooper
 
| style="text-align:center;"|16
 
| style="text-align:center;"|8
 
| style="text-align:center;"|0
 
| style="text-align:center;"|The Grande Sea
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''118'''''
 
!
 
| style="text-align:center;"|'''''Gooper Blooper'''''
 
| style="text-align:center;"|60
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Geyser Island
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|119
 
!
 
| style="text-align:center;"|Sushi
 
| style="text-align:center;"|12
 
| style="text-align:center;"|10
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Grande Sea
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''120'''''
 
!
 
| style="text-align:center;"|'''''Giant Nibbles'''''
 
| style="text-align:center;"|15
 
| style="text-align:center;"|14
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Cliffs of Plessie
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|121
 
!
 
| style="text-align:center;"|Cheep Cheep
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Line River
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|122
 
!
 
| style="text-align:center;"|Swooper
 
| style="text-align:center;"|7
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|123
 
!
 
| style="text-align:center;"|Swoopula
 
| style="text-align:center;"|9
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Mt. Blanket Tunnels
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|124
 
!
 
| style="text-align:center;"|Swampire
 
| style="text-align:center;"|20
 
| style="text-align:center;"|7
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Chronos Castle
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|125
 
!
 
| style="text-align:center;"|Ruff Puff
 
| style="text-align:center;"|7
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|126
 
!
 
| style="text-align:center;"|Ice Puff
 
| style="text-align:center;"|9
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Frost Hill
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|127
 
!
 
| style="text-align:center;"|Poison Puff
 
| style="text-align:center;"|15
 
| style="text-align:center;"|8
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|128
 
!
 
| style="text-align:center;"|Smoke Puff
 
| style="text-align:center;"|15
 
| style="text-align:center;"|9
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''129'''''
 
!
 
| style="text-align:center;"|'''''Ancient Thwomp'''''
 
| style="text-align:center;"|50
 
| style="text-align:center;"|10
 
| style="text-align:center;"|10
 
| style="text-align:center;"|Tranquil Treetops
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|130
 
!
 
| style="text-align:center;"|Bald Cleft
 
| style="text-align:center;"|2
 
| style="text-align:center;"|1
 
| style="text-align:center;"|2
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|131
 
!
 
| style="text-align:center;"|Cleft
 
| style="text-align:center;"|3
 
| style="text-align:center;"|2
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Whirled West Canyon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|132
 
!
 
| style="text-align:center;"|Hyper Cleft
 
| style="text-align:center;"|4
 
| style="text-align:center;"|3
 
| style="text-align:center;"|3
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|133
 
!
 
| style="text-align:center;"|Moon Cleft
 
| style="text-align:center;"|6
 
| style="text-align:center;"|5
 
| style="text-align:center;"|5
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''134'''''
 
!
 
| style="text-align:center;"|'''''Blaargoyle'''''
 
| style="text-align:center;"|50
 
| style="text-align:center;"|8
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Sky Citadel
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|135
 
!
 
| style="text-align:center;"|Pionpi
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Mt. Cleverest (Caves)
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|136
 
!
 
| style="text-align:center;"|Little Mouser
 
| style="text-align:center;"|5
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Parchedment Sands
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|137
 
!
 
| style="text-align:center;"|Dark Mouser
 
| style="text-align:center;"|7
 
| style="text-align:center;"|8
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|138
 
!
 
| style="text-align:center;"|Bahamutt
 
| style="text-align:center;"|16
 
| style="text-align:center;"|8
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|139
 
!
 
| style="text-align:center;"|Charmhammut
 
| style="text-align:center;"|24
 
| style="text-align:center;"|10
 
| style="text-align:center;"|1
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''140'''''
 
!
 
| style="text-align:center;"|'''''Angry Sun'''''
 
| style="text-align:center;"|40
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Parchedment Sands
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|141
 
!
 
| style="text-align:center;"|Cogger
 
| style="text-align:center;"|14
 
| style="text-align:center;"|7
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Dr. Frankitu's Mansion
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|142
 
!
 
| style="text-align:center;"|Amp
 
| style="text-align:center;"|8
 
| style="text-align:center;"|5
 
| style="text-align:center;"|2
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''143'''''
 
!
 
| style="text-align:center;"|Sockop Giganticus
 
| style="text-align:center;"|55
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Enchanted Glade
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|144
 
!
 
| style="text-align:center;"|Wingitt
 
| style="text-align:center;"|12
 
| style="text-align:center;"|6
 
| style="text-align:center;"|1
 
| style="text-align:center;"|T-Dimension
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|145
 
!
 
| style="text-align:center;"|Swingit
 
| style="text-align:center;"|12
 
| style="text-align:center;"|7
 
| style="text-align:center;"|1
 
| style="text-align:center;"|T-Dimension
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|146
 
!
 
| style="text-align:center;"|Slingitt
 
| style="text-align:center;"|12
 
| style="text-align:center;"|6
 
| style="text-align:center;"|1
 
| style="text-align:center;"|T-Dimension
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|147
 
![[File:ScubadilePMCTC.png|100px]]
 
| style="text-align:center;"|Scubadile
 
| style="text-align:center;"|4
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Line River
 
| style="text-align:center;"|This is a Scubadile. These ADORABLE little things'll attack you with those strong, sharp jaws. Be careful or they'll make a quick meal out of us. Lightning attacks seem to be quite effective. ...Perhaps, if we find a really nice one, can we take one home... please?
 
|-
 
| style="text-align:center;"|148
 
![[File:CrocodiverPMCTC.png|100px]]
 
| style="text-align:center;"|Crocodiver
 
| style="text-align:center;"|12
 
| style="text-align:center;"|12
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Dino Park
 
| style="text-align:center;"|That's a Crocodiver, Mario. These aggressive, prehistoric jungle critters just love to take a bite out of everything - and that includes us! Sometimes they'll do a turbo attack which'll do 10 damage to us both, which will not be pretty! Take'em out quickly, with or without lightning.
 
|-
 
| style="text-align:center;"|149
 
!
 
| style="text-align:center;"|Tollign
 
| style="text-align:center;"|12
 
| style="text-align:center;"|6
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Temple of Time
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|150
 
!
 
| style="text-align:center;"|Knellign
 
| style="text-align:center;"|24
 
| style="text-align:center;"|12
 
| style="text-align:center;"|6
 
| style="text-align:center;"|Epoch Horizon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|151
 
![[File:GoombitPMCTC.png|100px]]
 
| style="text-align:center;"|Goombit
 
| style="text-align:center;"|8
 
| style="text-align:center;"|8
 
| style="text-align:center;"|8
 
| style="text-align:center;"|Throwback Landing
 
| style="text-align:center;"|These are Goombits, low resolution Goombas from the Throwback Landing. Their blocky forms and glitched coding have made these Goombas very tough in all Attack, Defense and HP! Unlike other Goombas, these ones just charge at you rather than using their headbonk attacks. Be cautious!
 
|-
 
| style="text-align:center;"|152
 
![[File:KoopixelPMCTC.png|100px]]
 
| style="text-align:center;"|Koopixel
 
| style="text-align:center;"|8
 
| style="text-align:center;"|8
 
| style="text-align:center;"|8
 
| style="text-align:center;"|Throwback Landing
 
| style="text-align:center;"|This is a Koopixel, a strange Koopa-like creature living in the Throwback Landing. They are low-resolution cousins to the Koopas we know today, and they're pretty tough. You can't flip them on their backs like normal ones; they'll just retreat into their shell, which protects them from all damage. If you you use a normal jump on them while they're in their shell, the shells will spin out of battle and knock out all of the enemies behind them, ending the battle if they're at the front! Handy, huh?
 
|-
 
| style="text-align:center;"|153
 
![[File:BitBroPMCTC.png|100px]]
 
| style="text-align:center;"|Bit Bro
 
| style="text-align:center;"|8
 
| style="text-align:center;"|8
 
| style="text-align:center;"|8
 
| style="text-align:center;"|Throwback Landing
 
| style="text-align:center;"|This is the Bit Bro, and they mean business! With double the attack of a normal Hammer Bro, these things will knock us out pretty easily if we're not careful. Did I forget to mention that these things attack twice in a turn? If you can't find a way to bypass their defenses and beat them quick, we'll be in a world of pain! Try to inflict them with burns, since that'll reduce their attacks to once per turn!
 
|-
 
| style="text-align:center;"|154
 
![[File:Piranha PixelPMCTC.png|100px]]
 
| style="text-align:center;"|Piranha Pixel
 
| style="text-align:center;"|8
 
| style="text-align:center;"|8
 
| style="text-align:center;"|8
 
| style="text-align:center;"|Throwback Landing
 
| style="text-align:center;"|This is a Piranha Pixel, and although its teeth at squared and not at all pointy, you still do not want to jump on these strange things, or get anywhere near them, since that'll hurt quite a bit! Even the hammer seems useless! They don't actually seem to attack you otherwise if you stay away from them though; in fact when it's their turn they'll just stand there like sitting ducks!... Er, plants! That's your chance to use long-range attacks to defeat these otherwise indestructible beings. Fire attacks do double damage on these things, too.
 
|-
 
| style="text-align:center;"|155
 
![[File:VirusPMCTC.png|100px]]
 
| style="text-align:center;"|Virus
 
| style="text-align:center;"|1
 
| style="text-align:center;"|2
 
| style="text-align:center;"|64
 
| style="text-align:center;"|Throwback Landing
 
| style="text-align:center;"|These Viruses attack in large groups. If you've forgotten your doctor skills already, you shuold know that matching three of the same color will defeat them instantly, rather than having to deal with that massive 64 defense! While their attack stats are measly, remember that attack in groups which will escalate the amount of damage, so remember that! The red ones will give you a burn, the blue ones will freeze and the yellow ones will make you dizzy. To change their colors, just attack with a hammer! If there's less than two on the field they'll just run off. If i were you, I'd save the hassle and just use a special attack on them all, ending the battle much faster~
 
|-
 
| style="text-align:center;"|156
 
!
 
| style="text-align:center;"|Ninji
 
| style="text-align:center;"|7
 
| style="text-align:center;"|7
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|157
 
!
 
| style="text-align:center;"|Dark Ninji
 
| style="text-align:center;"|8
 
| style="text-align:center;"|9
 
| style="text-align:center;"|1
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''158'''''
 
!
 
| style="text-align:center;"|'''''Raging Rambi'''''
 
| style="text-align:center;"|15
 
| style="text-align:center;"|8
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Starry Safari
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|159
 
!
 
| style="text-align:center;"|Rex
 
| style="text-align:center;"|15
 
| style="text-align:center;"|6
 
| style="text-align:center;"|0
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|160
 
!
 
| style="text-align:center;"|Dark Rex
 
| style="text-align:center;"|21
 
| style="text-align:center;"|7
 
| style="text-align:center;"|1
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|161
 
!
 
| style="text-align:center;"|Ceratorp
 
| style="text-align:center;"|12
 
| style="text-align:center;"|9
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Dino Park
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|162
 
!
 
| style="text-align:center;"|Dafflodocus
 
| style="text-align:center;"|28
 
| style="text-align:center;"|9
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Dino Park
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|163
 
!
 
| style="text-align:center;"|Dino Rhino
 
| style="text-align:center;"|20
 
| style="text-align:center;"|7
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Dino Park
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|''164''
 
!
 
| style="text-align:center;"|''Flaranodon''
 
| style="text-align:center;"|60
 
| style="text-align:center;"|10
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Rumble Volcano
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|165
 
!
 
| style="text-align:center;"|Constellaser W
 
| style="text-align:center;"|16
 
| style="text-align:center;"|5
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Temple of Time
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|166
 
!
 
| style="text-align:center;"|Constite W
 
| style="text-align:center;"|5
 
| style="text-align:center;"|1
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Temple of Time
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|167
 
!
 
| style="text-align:center;"|Constellaser Y
 
| style="text-align:center;"|35
 
| style="text-align:center;"|10
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Epoch Horizon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|168
 
!
 
| style="text-align:center;"|Constite Y
 
| style="text-align:center;"|8
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Epoch Horizon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''169'''''
 
!
 
| style="text-align:center;"|'''''Hammus the Great'''''
 
| style="text-align:center;"|45
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Grande Canal
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''170'''''
 
!
 
| style="text-align:center;"|'''''Dorin'''''
 
| style="text-align:center;"|50
 
| style="text-align:center;"|10
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Timeless City
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|''171''
 
![[File:PrivateGoompPMCTC.png|100px]]
 
| style="text-align:center;"|''Private Goomp''
 
| style="text-align:center;"|40
 
| style="text-align:center;"|5
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Bowser's Badlands (North)
 
| style="text-align:center;"|This is Private Goomp, one of Bowser's lackeys and a pretty depressing guy from the looks of it, but I think those pajamas are really cute... that fabric is really high quality! He's honed his headbonk attacks to do even more damage than an average Goomba, and he's a decent fighter, I guess, so be careful!
 
|-
 
| style="text-align:center;"|''172''
 
!
 
| style="text-align:center;"|''Corporal Paraplonk''
 
| style="text-align:center;"|35
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Bowser Badlands (North)
 
| style="text-align:center;"|This is Corporal Paraplonk, one of Bowser's Lackeys. For a Paratroopa, he's pretty tough, and his wings stay on even after you've stomped him good, so ground attacks are as useless as this guy's fashion sense: buckets, SERIOUSLY? He can sometimes pick up one of the other guys for a turn so they'll be impervious to ground attacks for a while. Otherwise, check his attacks, and you'll be okay.
 
|-
 
| style="text-align:center;"|''173''
 
!
 
| style="text-align:center;"|''Sergeant Guy''
 
| style="text-align:center;"|45
 
| style="text-align:center;"|8
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Bowser Badlands (North)
 
| style="text-align:center;"|This is Sergeant Guy, another of Bowser's lackeys. Looking at the other two, he seems much more like a serious opponent, and his magic attacks pack quite a punch, so check your health! I suggest you take him out fast since he can heal himself and his allies as well as electrify them! Tricky stuff! By the looks of that shine, he also seems to care for his mask more than an average Shy Guy... good for him!
 
|-
 
| style="text-align:center;"|174
 
!
 
| style="text-align:center;"|''Kammy Koopa''
 
| style="text-align:center;"|50
 
| style="text-align:center;"|7
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Bowser's Castle
 
| style="text-align:center;"|This is Kammy Koopa. You've met her before, right? This old crone uses her magic to help Bowser, including an incredibly annoying healing move! Ugh! I suggest you take her out first before she does this, and also so I don't have to look at those icky moldy robes, just look at them: fashion sacrilege I say!
 
|-
 
| style="text-align:center;"|175
 
!
 
| style="text-align:center;"|''Bowser''
 
| style="text-align:center;"|75
 
| style="text-align:center;"|9
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Bowser's Castle
 
| style="text-align:center;"|That's Bowser, who you've fought like, millions of times already and probably will until kingdom come, so he needs no introduction. He breathes fire and jumps, like he did in your first encounter. That fire breath attacks us both, and can inflict a burn, so you better have a guard ready! If he jumps on you, you can't attack directly for a while, and he can also bite you, which poisons. Though he looks tough, time'll repeat itself with you sending that brute to Defeatsville, as always. Team Mario forever!
 
|-
 
| style="text-align:center;"|'''176'''
 
![[File:King Bean.png|100px]]
 
| style="text-align:center;"|'''King Bean'''
 
| style="text-align:center;"|25
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0/5
 
| style="text-align:center;"|Central Plains
 
| style="text-align:center;"|This is the Emperor of all Beans - who needs no introducing. This greedy, mad monarch is pretty well guarded with that shield. I suggest getting rid of that in some way or another, or else we'll barely do a scratch! Watch out for his stomp attack, too. The guy is exceedingly massive, so it'll hurt quite a bit! If you block it, it'll probably do some recoil damage...
 
|-
 
| style="text-align:center;"|'''177'''
 
![[File:Bandy.png|100px]]
 
| style="text-align:center;"|'''Bandy'''
 
| style="text-align:center;"|15
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Whirled West Canyon/Shyville
 
| style="text-align:center;"|This is Bandy, a trash-talking Bandit that's one of the members of The Bandits Three. He's incredibly annoying and'll steal coins from yah if you're too slow to dodge. He might also fling some stolen items at you from his bag o' goods, so watch out!
 
|-
 
| style="text-align:center;"|'''178'''
 
![[File:Bandanna.png|100px]]
 
| style="text-align:center;"|'''Bandanna'''
 
| style="text-align:center;"|10
 
| style="text-align:center;"|2
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Whirled West Canyon/Shyville
 
| style="text-align:center;"|This is BandAnna, and I know we're supposed to be enemies but man, she knows her fashion! Those colors! I'm in lo- anyway, hihi, she can heal, so be careful! She can also do a dash which'll deal damage AND steal one of the things in our inventory, so be sure to block it!
 
|-
 
| style="text-align:center;"|'''179'''
 
![[File:Banderson.png|100px]]
 
| style="text-align:center;"|'''Banderson'''
 
| style="text-align:center;"|20
 
| style="text-align:center;"|3
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Shyville
 
| style="text-align:center;"|This is the leader of The Bandits Three, Banderson. He has the same attacks as BandAnna, except he can't steal items (Phew!) and his stealing attack is more powerful. Oh, and he can't heal! Oh yeah!!! Um... I'll calm down now, hihi. But watch out for that group attack the Bandits Three do - that'll hurt quite a lot!
 
|-
 
| style="text-align:center;"|'''180'''
 
![[File:Grande Choomba Express.png|100px]]
 
| style="text-align:center;"|'''Grande Choomba Express'''
 
| style="text-align:center;"|60
 
| style="text-align:center;"|0
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Whirled West Canyon
 
| style="text-align:center;"|Mario! This battle will be a little different over here. We have to slow down that runaway train! Aim well with the Control Stick to throw your water bombs at it to get it to slow down The Bandits Three will be throwing things to hinder our Choomba Train in the meantime too, so watch out!
 
|-
 
| style="text-align:center;"|'''181'''
 
![[File:Sphinkoopa.png|100px]]
 
| style="text-align:center;"|'''Sphinkoopa'''
 
| style="text-align:center;"|50
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Parchedment Sands
 
| style="text-align:center;"|Wah! That's the Sphinkoopa, although it's a tad mad right now! It attacks by using... its mind!? What a strange statue! Er, really, quite mystical. I'd be jumping in joy at this if it weren't, you know, ATTACKING RIGHT OUR WAY? Watch out for when it lunges forward. That's totally gonna hurt in the morning!
 
|-
 
| style="text-align:center;"|'''182'''
 
![[File:SkytailAngry.png|100px]]
 
| style="text-align:center;"|'''Skytail'''
 
| style="text-align:center;"|60
 
| style="text-align:center;"|4
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Mt. Cleverest Summit
 
| style="text-align:center;"|WHOA. SKYTAIL IS REAL!? I'M DREAMING, RIGHT NOW, YEAH!? But wait...this is what you call benevolent and gentle!? But I digress, just look at his elegance and finesse! Oh, right, I got carried away there, heehee! Watch out for his flame breath attack, which could burn us and do massive damage! He's really strong, so don't let your guard down! He looks like he's on a rampage...
 
|-
 
| style="text-align:center;"|''183''
 
![[File:Katja.png|100px]]
 
| style="text-align:center;"|''Katja''
 
| style="text-align:center;"|40
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Crescent Shade Trail
 
| style="text-align:center;"|That's Katja, an assassin sent to end our games, equipped with a radar, sunglasses and a classy suit; I say that Doogan's got style! She seems quite confident about her abilities, and that's justified since her attacks are swift and hard to dodge, packing a punch as well! And it seems that turning invisible is useless since she can hit us still from the use of her radar, so go out full on on the offensive here, and you'll be fine!
 
|-
 
| style="text-align:center;"|'''184'''
 
![[File:Mario-nettes.png|100px]]
 
| style="text-align:center;"|'''Mario-nettes'''
 
| style="text-align:center;"|1
 
| style="text-align:center;"|3/3/4
 
| style="text-align:center;"|256
 
| style="text-align:center;"|Crescent Shade Manor
 
| style="text-align:center;"|Those creepy things are Mario-Nettes, created by Mr. Annoying over there. Ummm... I don't know how to explain it, but their defense is basically infinite. We'll have to find a different way of beating these wooden little mockeries. They're nowhere near as great as the real thing, let me tell yah!
 
|-
 
| style="text-align:center;"|'''185'''
 
![[File:Paperteer.png|100px]]
 
| style="text-align:center;"|'''Paperteer'''
 
|
 
<p style="text-align:center;">60</p>
 
 
<p style="text-align:center;">65</p>
 
|
 
<p style="text-align:center;">5</p>
 
 
<p style="text-align:center;">6</p>
 
|
 
<p style="text-align:center;">0</p>
 
 
<p style="text-align:center;">1</p>
 
|
 
<p style="text-align:center;">Crescent Shade Manor</p>
 
 
<p style="text-align:center;">Chronos Castle</p>
 
| style="text-align:center;"|This is Paperteer. This annoying guy is just the most irritating thing on this planet! I mean, HE HAS A LAME PUN FOR A NICKNAME. SERIOUSLY, WHO GOES AROUND CALLING THEMSELVES THAT?! Ahem. Never mind his terrible puns and that laugh (UGH!), he is somewhat formidable, and kinda unpredictable. Just watch out for that attack where he'll bind us partners with string and make us attack you! THE NERVE!
 
|-
 
| style="text-align:center;"|'''186'''
 
!
 
| style="text-align:center;"|''Helio Squad''
 
| style="text-align:center;"|50
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Mt. Blanket Tunnels
 
| style="text-align:center;"|That is a Helio Squad... prepare yourself for some burning attacks! These are whole Heliogons, both normal and elite, working as one unit. You gotta say, that's pretty admirable! Again, use icy attacks and they should be defeated in no time!
 
|-
 
| style="text-align:center;"|'''187'''
 
![[File:Emperor Ruppt.png|100px]]
 
| style="text-align:center;"|'''Emperor Ruppt'''
 
| style="text-align:center;"|70
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Mt. Blanket Tunnels
 
| style="text-align:center;"|This is Emporor Ruppt, leader of the last colony of Heliogons on this planet! He's very tough and his attacks will do quite a lot of damage if we're not careful. He seems very mad, I really don't want to be in his way if he does a charge attack! I recommend using our new friend Sniegs to attack at him with ice attacks - that'll ignore his defense and do double damage, although fire attacks will do a lot of damage to him as well, so be careful!
 
|-
 
| style="text-align:center;"|''188''
 
!
 
| style="text-align:center;"|''Spirate''
 
| style="text-align:center;"|7
 
| style="text-align:center;"|4
 
| style="text-align:center;"|0
 
| style="text-align:center;"|The Great Sea
 
| style="text-align:center;"|These are Spirates, reinforcements of Captain Splashbeard's massive crew. They aren't very tough, but check their numbers or you'll have too many enemies attacking at once! I feel kinda sorry for them, having to be near that Splashbeard all the time. Lightning attacks seem to be effective...
 
|-
 
| style="text-align:center;"|''189''
 
!
 
| style="text-align:center;"|''Captain Splashbeard''
 
| style="text-align:center;"|45
 
| style="text-align:center;"|5
 
| style="text-align:center;"|2
 
| style="text-align:center;"|The Great Sea
 
| style="text-align:center;"|That's the infamous Captain Splashbeard, master of the great sea, thieving and smelling like a rotten egg! Everything about this guy is rotten, actually; take him out fast, we don't need this terrible, terrible person here. He'll summon some of his crew often, and can also steal an item off us! That beast!
 
|-
 
| style="text-align:center;"|'''190'''
 
!
 
| style="text-align:center;"|'''Whirly Blooper'''
 
| style="text-align:center;"|85
 
| style="text-align:center;"|6
 
| style="text-align:center;"|0
 
| style="text-align:center;"|The Great Sea
 
| style="text-align:center;"|Argh! It's a Whirly Blooper! This thing is said to live at the bottom of whirlpools and only attacks if it's in danger. Looks like we can't reason with it, so just give it all you can to send this back to the depths of the ocean! Its ink can make you blinded for a while, so you'll miss, so watch out! Lightning is quite effective against it.
 
|-
 
| style="text-align:center;"|''191''
 
![[File:OnyxCTC.png|100px]]
 
| style="text-align:center;"|''Onyx''
 
| style="text-align:center;"|40
 
| style="text-align:center;"|5
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Chronos Castle
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|''192''
 
![[File:OpalCTC.png|100px]]
 
| style="text-align:center;"|''Opal''
 
| style="text-align:center;"|40
 
| style="text-align:center;"|8
 
| style="text-align:center;"|0
 
| style="text-align:center;"|Chronos Castle
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|''193''
 
![[File:ObsidianCTC.png|100px]]
 
| style="text-align:center;"|''Obsidian''
 
| style="text-align:center;"|40
 
| style="text-align:center;"|4
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Chronos Castle
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''194'''
 
![[File:CronPMCTC.png|100px]]
 
| style="text-align:center;"|'''Cron'''
 
| style="text-align:center;"|75
 
| style="text-align:center;"|6
 
| style="text-align:center;"|2
 
| style="text-align:center;"|Temple of Time
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''195'''
 
!
 
| style="text-align:center;"|'''Pendulum'''
 
| style="text-align:center;"|240
 
| style="text-align:center;"|7
 
| style="text-align:center;"|3
 
| style="text-align:center;"|The T-Dimension
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''196'''
 
!
 
| style="text-align:center;"|'''BOW53R.exe'''
 
| style="text-align:center;"|128
 
| style="text-align:center;"|8
 
| style="text-align:center;"|4
 
| style="text-align:center;"|World -1
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''197'''
 
!
 
| style="text-align:center;"|'''Coggatron'''
 
| style="text-align:center;"|95
 
| style="text-align:center;"|12
 
| style="text-align:center;"|7
 
| style="text-align:center;"|Steamboat Skies
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''198'''
 
!
 
| style="text-align:center;"|'''Tyranno Rex'''
 
| style="text-align:center;"|100
 
| style="text-align:center;"|15
 
| style="text-align:center;"|1
 
| style="text-align:center;"|Rumble Volcano
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''199'''
 
!
 
| style="text-align:center;"|'''Kronagera'''
 
| style="text-align:center;"|240
 
| style="text-align:center;"|12
 
| style="text-align:center;"|4
 
| style="text-align:center;"|Epoch Horizon
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''''200'''''
 
!
 
| style="text-align:center;"|'''''Oceantail'''''
 
| style="text-align:center;"|175
 
| style="text-align:center;"|10
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Moonview Pit of 100 Trials
 
| style="text-align:center;"|
 
|-
 
| style="text-align:center;"|'''201'''
 
!
 
| style="text-align:center;"|'''Terratail'''
 
| style="text-align:center;"|250
 
| style="text-align:center;"|10
 
| style="text-align:center;"|3
 
| style="text-align:center;"|Sunsee Pit of 100 Trials
 
| style="text-align:center;"|
 
|}
 
 
==Battle Themes==
 
<p style="text-align:center;">Battle Themes & all Paper Mario CTC music is composed by [[User:The Soupistan|Soupy.]]</p>
 
 
<p style="text-align:center;">Each Chapter has its own spin on the default Battle theme.</p>
 
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;background-color:azure;color:black;font-family:tahoma"
 
|-style="border-collapse:collapse;background-color:black;color:White;font-family:Tahoma"
 
! style="width:33%;"|Battle Theme
 
! style="width:33%;"|Chapter
 
! style="width:33%;"|Music
 
|-
 
| style="text-align:center;"|Battle Theme
 
| style="text-align:center;"|Default Battle Theme
 
| style="text-align:center;"|[[File:Paper Mario Wii U Fanmade Music Battle Theme|275px]]
 
|}
 
 
===Boss Battles===
 
{| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;background-color:azure;color:black;font-family:tahoma"
 
|-style="border-collapse:collapse;background-color:black;color:White;font-family:Tahoma"
 
! style="width:33%;"|Vs. Boss
 
! style="width:33%;"|Chapter
 
! style="width:33%;"|Music
 
|-
 
| style="text-align:center;"|Grande Choomba Express
 
| style="text-align:center;"|2 (Boss Battle Phase 2)
 
| style="text-align:center;"|[[File:Paper Mario Wii U Fanmade Music Boss Battle Choomba Pursuit!|275px]]
 
|-
 
| style="text-align:center;"|Skytail
 
| style="text-align:center;"|Chapter 4
 
| style="text-align:center;"|[[File:Paper_Mario_Wii_U_Fanmade_Boss_Battle_Music_Vs_Skytail|275px]]
 
|-
 
| style="text-align:center;"|Paperteer & The Mario-Nettes
 
| style="text-align:center;"|Chapter 5
 
| style="text-align:center;"|[[File:Paper_Mario_Wii_U_Fanmade_Boss_Battle_Music_Showdown_with_the_Paperteer!|275px]]
 
|-
 
| style="text-align:center;"|Pendulum
 
| style="text-align:center;"|Chapter 8
 
| style="text-align:center;"|[[File:Paper Mario Wii U Music The Final Boss (fanmade)|275px]]
 
|}
 
<p style="text-align:center;">{{PMCountdownToChaos}}</p>
 
 
[[Category:Enemies]]
 
[[Category:Enemies]]
 
[[Category:Mario Enemies]]
 
[[Category:Mario Enemies]]

Latest revision as of 05:00, 9 June 2015

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